UX DESIGNER
KIMBERLY FLYNN
PROFILE & RESUME
KIMBERLY FLYNN
PROFILE/ CORE SKILLS
PERSONAL SUMMARY
Kimberly Flynn is a multi-talented UX designer, producer, project manager and experiential designer. As a Producer/Associate Producer and Experience Designer for Epic Immersive, she has been instrumental in bringing large-scale immersive experiences to life for the public and for Silicon Valley. Across her years with Epic, Kim has held creative roles in more than 60 immersive experiences, drawing on her 20+ years of experience in events and entertainment
CORE SKILLS UX DESIGN
Well versed in UX Design processes
Excellent Problem Solving Skills
Empathetic Design
Figma
Adobe XD
Wire-framing
Prototyping
User Research
Usability Testing
Ideation
Creating and Managing Design Sprints
CORE SKILLS
Excellent project management skills for projects of all sizes
Excellent collaborator
Excellent multi-tasker
Excellent problem solver
Works well under fast timelines
Positive and supportive colleague
Producing projects of all size
Creating and managing budgets
Ideating/ devising both small scale, and large scale innovative, imaginative projects, events experiences and products
Marketing/ copyrighting/editing/social media managing/
Theatrical Script writing
Audience /User Research
Audience Growth/ User Engagement
EDUCATION
Google UX Design Certificate - 2022
San Francisco State University BA Theater Arts
RESUME
SUMMERY OF ACHIEVEMENTS
Highlights
With Epic Immersive was a part of collaborative creative teams using UX design processes to design the structure for audience centered immersive experiences, including empathetic design, research, goal setting, competitive audits, problem solving, ideation, prototyping, and beta testing
While with Epic was creatively and logistically involved in all aspects the production of 60 shows/ experiences/ events, often in a leadership role. Including story making/ writing/ environment design and producing
Size of shows at Epic Immersive grew to to 200+ audience per show ( pre-covid) directly as a result of my creative and logistical feedback and counseling
Grew and maintained the Membership of the Underland residency of 200+ members on the mailing list during my tenure.
Directly contributed to Epic Immersive being recognized as an industry leader in the field of immersive events.
Was responsible to bringing large scale events for both the public and Silicon Valley companies like Apple, Facebook and Google
Created worldwide conferences to bring together for industry leaders in all fields of Immersive and Experiential Design, Including Disney, Mycotoo, AREA15, Secret Cinema, Punchdrunk, Giant Spoon, Broadway,Oregon Shakespeare Festival, and Meow Wolf
CO- FOUNDER AND CO- PRODUCER THE IMMERSIVE INDUSTRY HOMECOMING SUMMIT (Dec 2022- July 2022)
Co Created and Curated a lineup of industry leaders for an in person and digital conference streamed worldwide. Co -managed all logistical/ staffing aspects of the project from its inception to completion
CO-FOUNDER AND CO-PRODUCER THE IMMERSIVE INDUSTRY HOMECOMING SUMMIT (MAY 2021- AUG 2021)
Co Created and Curated a lineup of industry leaders for an in person and digital conference streamed worldwide. Co -managed all logistical/ staffing aspects of the project from its inception to completion
ASSOC. ARTISTIC DIRECTOR /EXPERIENCE DESIGNER/ PRODUCER/PROJECT MANAGER/ CREATIVE/ GUEST UX DESIGN EPIC IMMERSIVE - SEPT 2018- PRESENT
Collaborated directly with the CEO about the vision, scope, creative direction of the company and on all theatrical , corporate, team building events, conferences and parties both domestically and globally.
Co created with the CEO theatrical, corporate, team building, industry building, conferences and parties, both domestically and globally
Collaborated on design sprints and ideation exercises with various creative teams to create small and large scale theatrical narrative experiences
Managed timelines and scope of multiple creative projects and teams
Co Created multiple sold out experiences that enjoyed multiple runs over the course of several years, which resulted in higher audience retention and company growth
Launched worldwide digital conference series
Met with clients and stakeholders about projects
Created and managed budgets
Created and monitored project timelines on multiple projects / multiple scales company wide
Collaborated with creative teams using design processes ( ideation/ prototyping / beta testing) to create narrative theatrical experiences for live audiences
Was involved with all aspects of creative design, direction and scope of over 30 narrative theatrical experiences, some long running and corporate offerings
Edited/ made additions to all marketing materials for projects including promotional emails/ social media posts and websites
Interviewed /hired actors/ supporting theatrical staff
Trained actors/ theatrical staff/ supporting staff
Created/ beta tested/analyzed feedback from audience/
Initiated company wide safety/HR protocols
Problem solved challenges on every project
Saw both small and large scale projects through from creation to launch
DIRECTOR OF RESIDENCIES
EPIC IMMERSIVE'S UNDERLAND INCUBATOR JAN 2019- SEPT 2019 (HIATUS FOR COVID)
Produced 30+ aritsts in various immersive disciplines Managed multiple artists projects and timelines Managed audience membership subscription program Reimagined and spearheaded new practices Increased new audience membership and maintained original audience
Spearheaded Community Outreach
Grew community and audience both for program and through that for Epic in general- directly increased ticket sales to mainstage shows
Handled marketing/ wrote copy for all projects-/ promo ticket copy /weekly emails/ instagram/ FB/ blog advertisements
Oversaw project budgets/ set ticket prices
Curated artists
Assisted artists with ideating/ beta -testing/audience research for their shows
Provided guidance for best practices both creative/artistc and managerial /safety
Hired and staffed and trained show techs/ HM Managed and maintained the venue
HOTEL WHITCOMB RESIDENCY BY EPIC IMMERSIVE-JUNE 2019-MARCH 2020 (ENDED BY COVID )
Associate Producer- one large scale show/11 immersive themed parties/ various corporate parties/community events
Co- created and set the creative direction with the Producer/ CEO and creative team for a large scale narrative theatrical experience
Co- created the 11 different narratives for 11 different Immersive themed parties
Managed logistics and timelines for entire project ( and for each event there in )
Managed/ created various budgets etc
Environmental Design lead and managed the design team-
Talent recruitment/ onboarding
Show staffing
Created protocols around safety and best practices Scriptwriting
Edited and made additions to marketing materials, including promotional emails/ social media posts for all events
EPIC CREATIVE/ DIRECTING/ CASTING for TENDER EXPERIENTIAL MARKETING ACTIVATION for PARADOX INTERACTIVES VAMPIRE: THE MASQUERADE BLOODLINES 2 VIDEO LAUNCH
Created an immersive activation to simulate a launch party for a fictional dating app at GDC2019 which capped off a yearlong, million dollar promotional campaign and became a 2020 Silver winner at The EX awards for Alice& Smith. The activation was streamed to an audience worldwide
Provided ASMR coaching/ audio recording to actors